Creator Toolkit

Creator Tools

Blender tools and resources for Apex Legends renders. Some are free for everyone, others are available to eligible ALR supporters.

Free tools

Available to everyone. No account and no Patreon membership needed.

Apex Toolbox

A broad Blender toolkit for Apex Legends models, materials, shaders, rigging, effects, lighting and modern RSX/CAST workflows.

Free
  • Free
  • Blender 4.0+
  • RSX / CAST
Version3.8.0
CompatibilityBlender 4.0+
File size4.69 MB
AccessFree for everyone
  • Correct Apex model sizing
  • Automatic RSX/CAST texturing
  • Recolour and toon workflows
  • Apex material/shader tools
  • Rigging and IK helpers
  • Lighting, HDRI and staging utilities

Free for everyone. No account or Patreon membership required.

View Details

Requirements

Requires Blender 4.0 or newer. Verified with Blender 4.2.

The modern workflow also uses the CAST importer for Blender and RSX for model export.

Included tools

  • Set Correct Model Size
  • Auto Texture
  • Apex Shader
  • Apex Shader+ v3.4
  • S/G-Blender
  • Recolour
  • Toon Shader
  • Shaders & Environment
  • HDRI controls
  • Add IK Bones and rigging helpers
  • Auto Shadow
  • Animated Staging + Camera
  • Basic Lights Setup
  • Wireframe effect
  • Optional Extended Assets support

Installation

  1. Download Apex_toolbox_v3.8.0.zip.
  2. In Blender, open Edit → Preferences → Add-ons.
  3. Choose Install from Disk and select the ZIP without extracting it.
  4. Enable Apex Toolbox.
  5. Open the 3D View sidebar and select the Apex Tools tab.

RSX workflow

  1. In RSX export the model as CAST.
  2. Enable Export Material Textures.
  3. Use Model Format: CAST; Material Texture Naming: Text; Texture: PNG (Highest Mip); Normal Recalculation: None; Export full asset paths: Off; Disable CacheDB Loading: Off.
  4. Import the .cast file into Blender.
  5. Select the imported armature.
  6. Open Apex Tools → Model.
  7. Click Set Correct Model Size.
  8. Select the model meshes to texture.
  9. Open Materials → Auto Texture.
  10. Choose Apex Shader, Apex Shader+ v3.4, or S/G-Blender.
  11. Click Texture Model.
  12. Texture discovery should normally happen automatically.

If discovery fails, open Search Options, set Texture Folder, and run Texture Model again.

Compatibility and optional assets

Modern RSX/CAST and maintained Legion+ compatibility are included. Optional Extended Assets remain a separate upstream download and are not bundled or repackaged by ALR.

File details

Version
3.8.0
File
Apex_toolbox_v3.8.0.zip
Format
ZIP
Size
4.69 MB
SHA-256
9ffe6ed093f3a9ac4da44cc8a408605bf7782f2142931ec2463098d9891325c3

Source, licence and credits

Original Apex Toolbox by Random Blender Dude / Gl2imm. Apex Toolbox 3.8.0 is a maintained modified release by ALR. Licensed under GPL-3.0-or-later.

Original project · Maintained source repository · GPL licence

Supporter tools

Included with Champion and Apex Predator memberships. Link your Patreon on your account page so ALR can see your tier.

Blender Camera & Lighting Rig

A downloadable Blender camera and lighting rig used for Apex Legends renders.

Locked
Versionv4
FormatZIP
File size876 MB
AccessChampion and Apex Predator
  • Camera setup
  • Lighting rig
  • Render-friendly scene setup
  • Built for ALR workflows

Current tier: Checking...

Checking access...

Upgrade on Patreon